Animations.dat

" " is a data file. It defines how weapons move while attacking and charging.

Also see items.dat

Format
{ 	animations: { "animationName": { class: "com.interrupt.dungeoneer.gfx.animation.lerp3d.LerpedAnimation", actionTime: 10, frames: [ { transform: {x:0.0, y:0.0, z:0.0}, rotation: {x:-0.0, y:0.0, z:0.0}, length: 1.0} [, {...}, {...}] 			] 		 }, 	} }